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UFC TUF 8

Client: Spike TV

Skills: CG General, Design, Direction, VFX

Comments: No comments yet

Responsibilities/Details:

Project done at my company Fresh Paint:
Dynamics/FX, Lighting/Rendering, Texturing
(All 3D done myself) not matte paintings

Software:

Maya, Mental Ray, Photoshop, Afterburn

Project Info:

This project was created with still images of the fighters.  All the explosions, debris, and fire are Maya fluid effects. The original dynamic sims were created in real time.  Towards the end of the project it was decided to make them in slow motion.  The simulations were done at 200fps so we would be able to control the speed.

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